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Java 3d Tech Demo

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  • Traditional skybox approach for sky rendering. Using a cube map with six 1024 * 1024 textures. ============ page: ...
  • Turn captions on please ! I have written this physics engine in

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All content in this video was made programmatically using Sorry for 60 fps, forgot to change Davinci Settings. Another physics engine using JBullet, seems to work quite well. ============ page: ... A short clip of the first running version of my physics engine implemented in

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Java 3D Demo

All content in this video was made programmatically using

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