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Multiplatform Libgdx Gamedev Tutorial Part 10 Fonts And Basic Ui

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First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! Time to implement the stats and make them affect our game! We also need to display them for the player to make his life easier. Time to polish the game! More user feedback: player / enemy blink when they take damage. Transcript: ... Adding enemy health and bonuses that player will be picking this time. Transcript: ...

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