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2d Tile Based Java Swing Game World Map Overhaul

Introduction to 2d Tile Based Java Swing Game World Map Overhaul

If you are looking for information about 2d Tile Based Java Swing Game World Map Overhaul, you have come to the right place. Decided to focus a bit more on design by making the

2d Tile Based Java Swing Game World Map Overhaul Comprehensive Overview

This took much longer to implement than it looks. It was a huge pain in the ass but I managed to finally get it working. I think my PC ... For the longest time, you could water a wheat plant until the end of its life and it would get removed without dropping wheat. I might implement a scrolling text effect later on but this will do for now. It's amazing you can make a

The collisions work fine for the most part until there's a bunch of entities around the player at a given time. I fixed the problem by ... The chicken's have a meter to tell you when they're going to lay an egg. It's all

Summary & Highlights for 2d Tile Based Java Swing Game World Map Overhaul

  • I made the lightning bolt images in Gimp. When all lighting bolts are grey and stamina is zero, you can't perform an action for 2 ...
  • This took me ages to do because I had some weird edge case bugs with the entity collision. Even now, it's not perfect but it's a lot ...
  • I thought having all the items in one long list was bad, so I decided to make a category filtering system where you can just show ...
  • I had to implement a scrolling inventory because before, you could only add up to 7 items in the inventory. Now it supports infinite ...
  • I know the sounds don't really fit together but I couldn't be bothered to find other sounds for the

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