Brute Force Java Based Raytracing Engine PT5K6WMti4E
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Video submission for the final project of EC504: Advanced Data Structures at Boston University, Spring 2014. Created by Rana ... As practice for my next Software Exam. Painfully slow (5k ms / frame @ 1080p), but a proof of concept rather. Camera sends out ... This video illustrates a postprocessing effect for generating godrays. This is the first video in a series of videos documenting the creation of my open source software Atlas. This is a look into the ... More progress! I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ... Hey there, this is an introductory video to my upcoming tutorial series - The
The dynamic world of Teardown poses a unique rendering problem. Voxel art style meets realistic lighting in a physically ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
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Last Updated: June 23, 2026
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